Detailed Results Endpoint

This endpoint returns past fight’s per-round advanced statistics and post fight, these statistics can and should settle bets as they are verified official fight statistics.

This endpoint is updated every 10 seconds.The information is made available after every round and when the fight is finished.

Endpoint URLs

https://dde-api.data.imgarena.com/mma/detailedresults

Required Headers

Key

Value

Accept

application/vnd.imggaming.dde.api+json;version=1

Content-Type

application/json

Authorization

Bearer eyvhaoudfgpdfgo*

Request Parameters

Parameter

Description

fightcard={fightcardId}

Detailed results for a given fight card

fight={fightId}

Detailed results for a given fight

fighter={fighterId}

Detailed results for a specific fighter

The end point only takes into account one of these parameters at a time.

If no parameter is provided, then this returns statistics for all fights from the 5 most recent fight cards.

Response Model:

Field Name

Type

Description

statistics

object

detailed information on the accumulative actions for the red and blue team

result

object

detailed information on the result of the fight

scoringComplete

boolean

provides confirmation on whether the fight has been completed

roundStatistics

object

provides detailed information on the actions which have occurred in each round

fightcardId

integer

the ID of a fight card

redteam

object

basic information on the fighters in a fight

date

string

the date of the start of the fight

blueteam

object

basic information on the fighters in a fight

fightId

integer

the ID of a fight

statistics object model

Field Name

Type

Description

redTeam

object

contains total actions for the red team fighter

blueTeam

object

contains total actions for the blue team fighter

Red Team Object:

Field Name

Type

Description

totalStrikesLanded

integer

the total number of strikes landed throughout the entire fight

submissionsAttempted

integer

the total number of submissions attempted in an entire fight

totalStrikesAttempted

integer

the total number of strikes attempted throughout the entire fight

sigBodyStrikesAttempted

integer

the total number of significant body strikes attempted in a entire fight

Knockdowns

integer

the total number of knockouts in a fight

sigClinchStrikesAttempted

integer

the total number of significant clinches attempted in a entire fight

sigDistanceStrikesAttempted

integer

the total number of significant distance strikes attempted in a entire fight

sigDistanceStrikesLanded

integer

the total number of significant distance strikes landed in a entire fight

sigLegStrikesAttempted

integer

the total number of significant leg strikes attempted in a entire fight

sigHeadStrikesLanded

integer

the total number of significant head strikes landed in a entire fight

sigStrikeAccuracy

Float

Significant strike accuracy

takedownsAttempted

integer

the total number of takedowns attempted

Passes

integer

the total number of passes attempted in a entire fight

sigBodyStrikesLanded

integer

the total number of significant body strikes landed in a entire fight

sigLegStrikesLanded

integer

the total number of significant leg strikes landed in a entire fight

sigStrikesAttempted

integer

the total number of significant strikes attempted in a entire fight

sigStrikesLanded

integer

the total number of significant strikes landed in a entire fight

sigHeadStrikesAttempted

integer

the total number of significant head strikes attempted in a entire fight

sigGroundStrikesAttempted

integer

the total number of significant ground strikes attempted in a entire fight

takedownsLanded

integer

the total number of takedowns landed in a entire fight

sigGroundStrikesLanded

integer

the total number of significant ground strikes landed in a entire fight

reversals

integer

The total number of reversals in a fight

takedownAccuracy

float

takedown accuracy throughout a fight

sigClinchStrikeslanded

integer

the total number of significant clinch strikes landed in a entire fight

guardControlTime

integer

the total time spent having guard control in seconds

miscGroundControlTime

integer

the total time spent having Misc guard control in seconds

groundTime

integer

the total time spent having on ground in seconds

clinchKnockdowns

integer

neutralTime

integer

the total time spent having in neutral in seconds

standingTime

integer

the total time spent standing in seconds

halfGuardControlTime

integer

the total time spent having half guard control in seconds

distanceTime

integer

the total distance time

backControlTime

integer

the total time spent having back control in seconds

clinchTime

integer

the total time spent in clinch in seconds

mountControlTime

integer

the total time spent having mount control in seconds

controlTime

integer

the total control time n seconds

totalKnockDowns

integer

the total number of takedowns

groundControlTime

integer

the total time spent having ground control in seconds

Blue Team Object:

Field Name

Type

Description

totalStrikesLanded

integer

the total number of strikes landed throughout the entire fight

submissionsAttempted

integer

the total number of submissions attempted in an entire fight

totalStrikesAttempted

integer

the total number of strikes attempted throughout the entire fight

sigBodyStrikesAttempted

integer

the total number of significant body strikes attempted in a entire fight

Knockdowns

integer

the total number of knockouts in a fight

sigClinchStrikesAttempted

integer

the total number of significant clinches attempted in a entire fight

sigDistanceStrikesAttempted

integer

the total number of significant distance strikes attempted in a entire fight

sigDistanceStrikesLanded

integer

the total number of significant distance strikes landed in a entire fight

sigLegStrikesAttempted

integer

the total number of significant leg strikes attempted in a entire fight

sigHeadStrikesLanded

integer

the total number of significant head strikes landed in a entire fight

sigStrikeAccuracy

Float

Significant strike accuracy

takedownsAttempted

integer

the total number of takedowns attempted

Passes

integer

the total number of passes attempted in a entire fight

sigBodyStrikesLanded

integer

the total number of significant body strikes landed in a entire fight

sigLegStrikesLanded

integer

the total number of significant leg strikes landed in a entire fight

sigStrikesAttempted

integer

the total number of significant strikes attempted in a entire fight

sigStrikesLanded

integer

the total number of significant strikes landed in a entire fight

sigHeadStrikesAttempted

integer

the total number of significant head strikes attempted in a entire fight

sigGroundStrikesAttempted

integer

the total number of significant ground strikes attempted in a entire fight

takedownsLanded

integer

the total number of takedowns landed in a entire fight

sigGroundStrikesLanded

integer

the total number of significant ground strikes landed in a entire fight

reversals

integer

The total number of reversals in a fight

takedownAccuracy

float

takedown accuracy throughout a fight

sigClinchStrikeslanded

integer

the total number of significant clinch strikes landed in a entire fight

guardControlTime

integer

the total time spent having guard control in seconds

miscGroundControlTime

integer

the total time spent having Misc guard control in seconds

groundTime

integer

the total time spent having on ground in seconds

clinchKnockdowns

integer

neutralTime

integer

the total time spent having in neutral in seconds

standingTime

integer

the total time spent standing in seconds

halfGuardControlTime

integer

the total time spent having half guard control in seconds

distanceTime

integer

the total distance time

backControlTime

integer

the total time spent having back control in seconds

clinchTime

integer

the total time spent in clinch in seconds

mountControlTime

integer

the total time spent having mount control in seconds

controlTime

integer

the total control time n seconds

totalKnockDowns

integer

the total number of takedowns

groundControlTime

integer

the total time spent having ground control in seconds

Result Object

Field Name

Type

Description

winner

string

The corner that won the fight (if applicable)

method

string

The method of the result. Possible values; KO/TKO, Submission, Decision – Unanimous, Decision – Split, Decision – Majority, TKO – Doctor’s Stoppage, DQ, Overturned, Could Not Continue

methodDetails

object

Depending on the method returned, further method information will be returned within this object

Method Details Object

Field Name

Type

Description

endingTargetDetails

string

If method is KO/TKO, info returned in this field. Null if not. Possible values; Head, Body, Leg

endingPosition

string

If method is KO/TKO or Submission, info returned in this field. Null if not. Possible values; At Distance, In Clinch, On Ground, From Guard, From Half Guard, From Side Control, From Mount, From Back Control, From Bottom Guard, From Bottom Half Guard, From Bottom Side Control, From Bottom Mount, From Bottom Back Control, From North South, From Front Headlock, From Whizzer, After Drop to Guard, After Drop to Half Guard, After Drop to Ground, From Inoki-Ali Position, From Bottom, From Crucifix, Flying Armbar, From Scissor Takedown, Flying Triangle, Standing, Standing Back Control

endingTime

string

The time in the ending round in which the fight was stopped. * note that this may not always be the same date as the fight starts on

fightScores

object

If method contains “decision”, this object will contain the scores of the judges for both teams.

submissionDetails

string

If Method is submission, info returned in this field. Null if not. Possible values; Armbar, Kimura, Keylock, Kneebar, Ankle Lock, Heel Hook, Toe Hold, Omoplata, Neck Crank, Other – Lock, Rear Naked Choke, Triangle Choke, Guillotine Choke, Arm Triangle, Anaconda Choke, Peruvian Necktie, D’Arce Choke, Gi Choke, Gogo Plata, Other – Choke, Strikes, Injury, Other, North-South Choke, Hammerlock, Forearm Choke

endingRound

integer

the round in which the fight ended on

endingStrikeDetails

string

If Method is KO/TKO or Submission (from strikes), info returned in this field. Null if not. Possible values; Punch, Punches, Elbow, Elbows, Knee, Knees, Kick, Kicks, Stomp, Stomps, Headbutt, Headbutts, Spinning Back Fist, Spinning Back Kick, Flying Knee, Slam

Fightscore Object

Field Name

Type

Description

winnerScores

array

detailed information provided on the fight score of the winner

loserscores

array

detailed information provided on the fight score of the loser

RoundStatistics Objects:

Field Name

Type

Description

4

object

object containing details on round 4

5

object

object containing details on round 5

1

object

object containing details on round 1

2

object

object containing details on round 2

3

object

object containing details on round 3

Round 4,5,1,2 or 3 Objects:

Field Name

Type

Description

redTeam

object

object containing details on round 4

blueTeam

object

object containing details on round 5

RoundStatistics - redTeam Object

Field Name

Type

Description

totalStrikesLanded

integer

the total number of strikes landed throughout the entire fight

submissionsAttempted

integer

the total number of submissions attempted in an entire fight

totalStrikesAttempted

integer

the total number of strikes attempted throughout the entire fight

sigBodyStrikesAttempted

integer

the total number of significant body strikes attempted in a entire fight

Knockdowns

integer

the total number of knockouts in a fight

sigClinchStrikesAttempted

integer

the total number of significant clinches attempted in a entire fight

sigDistanceStrikesAttempted

integer

the total number of significant distance strikes attempted in a entire fight

sigDistanceStrikesLanded

integer

the total number of significant distance strikes landed in a entire fight

sigLegStrikesAttempted

integer

the total number of significant leg strikes attempted in a entire fight

sigHeadStrikesLanded

integer

the total number of significant head strikes landed in a entire fight

sigStrikeAccuracy

Float

Significant strike accuracy

takedownsAttempted

integer

the total number of takedowns attempted

Passes

integer

the total number of passes attempted in a entire fight

sigBodyStrikesLanded

integer

the total number of significant body strikes landed in a entire fight

sigLegStrikesLanded

integer

the total number of significant leg strikes landed in a entire fight

sigStrikesAttempted

integer

the total number of significant strikes attempted in a entire fight

sigStrikesLanded

integer

the total number of significant strikes landed in a entire fight

sigHeadStrikesAttempted

integer

the total number of significant head strikes attempted in a entire fight

sigGroundStrikesAttempted

integer

the total number of significant ground strikes attempted in a entire fight

takedownsLanded

integer

the total number of takedowns landed in a entire fight

sigGroundStrikesLanded

integer

the total number of significant ground strikes landed in a entire fight

reversals

integer

The total number of reversals in a fight

takedownAccuracy

float

takedown accuracy throughout a fight

sigClinchStrikeslanded

integer

the total number of significant clinch strikes landed in a entire fight

guardControlTime

integer

the total time spent having guard control in seconds

miscGroundControlTime

integer

the total time spent having Misc guard control in seconds

groundTime

integer

the total time spent having on ground in seconds

clinchKnockdowns

integer

neutralTime

integer

the total time spent having in neutral in seconds

standingTime

integer

the total time spent standing in seconds

halfGuardControlTime

integer

the total time spent having half guard control in seconds

distanceTime

integer

the total distance time

backControlTime

integer

the total time spent having back control in seconds

clinchTime

integer

the total time spent in clinch in seconds

mountControlTime

integer

the total time spent having mount control in seconds

controlTime

integer

the total control time n seconds

totalKnockDowns

integer

the total number of takedowns

groundControlTime

integer

the total time spent having ground control in seconds

RoundStatistics - blueTeam Object

Field Name

Type

Description

totalStrikesLanded

integer

the total number of strikes landed throughout the entire fight

submissionsAttempted

integer

the total number of submissions attempted in an entire fight

totalStrikesAttempted

integer

the total number of strikes attempted throughout the entire fight

sigBodyStrikesAttempted

integer

the total number of significant body strikes attempted in a entire fight

Knockdowns

integer

the total number of knockouts in a fight

sigClinchStrikesAttempted

integer

the total number of significant clinches attempted in a entire fight

sigDistanceStrikesAttempted

integer

the total number of significant distance strikes attempted in a entire fight

sigDistanceStrikesLanded

integer

the total number of significant distance strikes landed in a entire fight

sigLegStrikesAttempted

integer

the total number of significant leg strikes attempted in a entire fight

sigHeadStrikesLanded

integer

the total number of significant head strikes landed in a entire fight

sigStrikeAccuracy

Float

Significant strike accuracy

takedownsAttempted

integer

the total number of takedowns attempted

Passes

integer

the total number of passes attempted in a entire fight

sigBodyStrikesLanded

integer

the total number of significant body strikes landed in a entire fight

sigLegStrikesLanded

integer

the total number of significant leg strikes landed in a entire fight

sigStrikesAttempted

integer

the total number of significant strikes attempted in a entire fight

sigStrikesLanded

integer

the total number of significant strikes landed in a entire fight

sigHeadStrikesAttempted

integer

the total number of significant head strikes attempted in a entire fight

sigGroundStrikesAttempted

integer

the total number of significant ground strikes attempted in a entire fight

takedownsLanded

integer

the total number of takedowns landed in a entire fight

sigGroundStrikesLanded

integer

the total number of significant ground strikes landed in a entire fight

reversals

integer

The total number of reversals in a fight

takedownAccuracy

float

takedown accuracy throughout a fight

sigClinchStrikeslanded

integer

the total number of significant clinch strikes landed in a entire fight

guardControlTime

integer

the total time spent having guard control in seconds

miscGroundControlTime

integer

the total time spent having Misc guard control in seconds

groundTime

integer

the total time spent having on ground in seconds

clinchKnockdowns

integer

neutralTime

integer

the total time spent having in neutral in seconds

standingTime

integer

the total time spent standing in seconds

halfGuardControlTime

integer

the total time spent having half guard control in seconds

distanceTime

integer

the total distance time

backControlTime

integer

the total time spent having back control in seconds

clinchTime

integer

the total time spent in clinch in seconds

mountControlTime

integer

the total time spent having mount control in seconds

controlTime

integer

the total control time n seconds

totalKnockDowns

integer

the total number of takedowns

groundControlTime

integer

the total time spent having ground control in seconds

Red Team

Field Name

Type

Description

fighter1

object

information on the fighter 1 within the team (In all ufc fights this is 1:1)

Blue Team

Field Name

Type

Description

fighter1

object

information on the fighter 1 within the team (In all ufc fights this is 1:1)

Fighter 1 Object

Field Name

Type

Description

firstName

string

the first name of the fighter

lastName

string

the last name of the fighter

id

integer

the ID of the fighter

Sample Response

[
  {
    "statistics": {
      "blueTeam": {
        "guardControlTime": 0,
        "miscGroundControlTime": 0,
        "groundTime": 40,
        "sigDistanceStrikesLanded": 79,
        "clinchKnockdowns": 0,
        "sigStrikesLanded": 79,
        "neutralTime": 649,
        "sigHeadStrikesAttempted": 151,
        "standingTime": 654,
        "halfGuardControlTime": 0,
        "sigGroundStrikesLanded": 0,
        "reversals": 0,
        "totalStrikesLanded": 84,
        "distanceTime": 649,
        "submissionsAttempted": 0,
        "backControlTime": 0,
        "totalStrikesAttempted": 209,
        "clinchTime": 5,
        "sigBodyStrikesAttempted": 30,
        "knockDowns": 0,
        "mountControlTime": 0,
        "sigClinchStrikesAttempted": 0,
        "sigDistanceStrikesAttempted": 204,
        "sigLegStrikesAttempted": 23,
        "sideControlTime": 0,
        "sigHeadStrikesLanded": 47,
        "controlTime": 0,
        "sigStrikeAccuracy": 38.73,
        "takedownsAttempted": 0,
        "sigBodyStrikesLanded": 13,
        "sigLegStrikesLanded": 19,
        "sigStrikesAttempted": 204,
        "sigGroundStrikesAttempted": 0,
        "totalKnockDowns": 0,
        "takedownsLanded": 0,
        "groundControlTime": 0,
        "takedownAccuracy": 0,
        "sigClinchStrikesLanded": 0
      },
      "redTeam": {
        "guardControlTime": 0,
        "miscGroundControlTime": 40,
        "groundTime": 40,
        "sigDistanceStrikesLanded": 71,
        "clinchKnockdowns": 0,
        "sigStrikesLanded": 75,
        "neutralTime": 649,
        "sigHeadStrikesAttempted": 114,
        "standingTime": 654,
        "halfGuardControlTime": 0,
        "sigGroundStrikesLanded": 4,
        "reversals": 0,
        "totalStrikesLanded": 78,
        "distanceTime": 649,
        "submissionsAttempted": 0,
        "backControlTime": 0,
        "totalStrikesAttempted": 147,
        "clinchTime": 5,
        "sigBodyStrikesAttempted": 14,
        "knockDowns": 1,
        "mountControlTime": 0,
        "sigClinchStrikesAttempted": 0,
        "sigDistanceStrikesAttempted": 140,
        "sigLegStrikesAttempted": 16,
        "sideControlTime": 0,
        "sigHeadStrikesLanded": 49,
        "controlTime": 45,
        "sigStrikeAccuracy": 52.08,
        "takedownsAttempted": 2,
        "sigBodyStrikesLanded": 11,
        "sigLegStrikesLanded": 15,
        "sigStrikesAttempted": 144,
        "sigGroundStrikesAttempted": 4,
        "totalKnockDowns": 1,
        "takedownsLanded": 2,
        "groundControlTime": 40,
        "takedownAccuracy": 100,
        "sigClinchStrikesLanded": 0
      }
    },
    "result": {
      "winner": "red",
      "method": "ko",
      "methodDetails": {
        "endingTargetDetails": "head",
        "endingPosition": "at distance",
        "submissionDetails": null,
        "endingTime": "01:34",
        "fightScores": {
          "winnerScores": [],
          "loserScores": []
        },
        "endingRound": 3,
        "endingStrikeDetails": "punch"
      }
    },
    "scoringComplete": true,
    "roundStatistics": {
      "1": {
        "redTeam": {
          "guardControlTime": 0,
          "miscGroundControlTime": 36,
          "groundTime": 36,
          "sigDistanceStrikesLanded": 22,
          "clinchKnockdowns": 0,
          "sigStrikesLanded": 22,
          "neutralTime": 259,
          "sigHeadStrikesAttempted": 38,
          "standingTime": 264,
          "halfGuardControlTime": 0,
          "sigGroundStrikesLanded": 0,
          "reversals": 0,
          "totalStrikesLanded": 24,
          "distanceTime": 259,
          "submissionsAttempted": 0,
          "backControlTime": 0,
          "totalStrikesAttempted": 49,
          "clinchTime": 5,
          "sigBodyStrikesAttempted": 3,
          "knockDowns": 0,
          "mountControlTime": 0,
          "sigClinchStrikesAttempted": 0,
          "sigDistanceStrikesAttempted": 47,
          "sigLegStrikesAttempted": 6,
          "sideControlTime": 0,
          "sigHeadStrikesLanded": 13,
          "controlTime": 41,
          "sigStrikeAccuracy": 46.81,
          "takedownsAttempted": 2,
          "sigBodyStrikesLanded": 3,
          "sigLegStrikesLanded": 6,
          "sigStrikesAttempted": 47,
          "sigGroundStrikesAttempted": 0,
          "totalKnockDowns": 0,
          "takedownsLanded": 2,
          "groundControlTime": 36,
          "takedownAccuracy": 100,
          "sigClinchStrikesLanded": 0
        },
        "blueTeam": {
          "guardControlTime": 0,
          "miscGroundControlTime": 0,
          "groundTime": 36,
          "sigDistanceStrikesLanded": 30,
          "clinchKnockdowns": 0,
          "sigStrikesLanded": 30,
          "neutralTime": 259,
          "sigHeadStrikesAttempted": 56,
          "standingTime": 264,
          "halfGuardControlTime": 0,
          "sigGroundStrikesLanded": 0,
          "reversals": 0,
          "totalStrikesLanded": 35,
          "distanceTime": 259,
          "submissionsAttempted": 0,
          "backControlTime": 0,
          "totalStrikesAttempted": 80,
          "clinchTime": 5,
          "sigBodyStrikesAttempted": 12,
          "knockDowns": 0,
          "mountControlTime": 0,
          "sigClinchStrikesAttempted": 0,
          "sigDistanceStrikesAttempted": 75,
          "sigLegStrikesAttempted": 7,
          "sideControlTime": 0,
          "sigHeadStrikesLanded": 17,
          "controlTime": 0,
          "sigStrikeAccuracy": 40,
          "takedownsAttempted": 0,
          "sigBodyStrikesLanded": 7,
          "sigLegStrikesLanded": 6,
          "sigStrikesAttempted": 75,
          "sigGroundStrikesAttempted": 0,
          "totalKnockDowns": 0,
          "takedownsLanded": 0,
          "groundControlTime": 0,
          "takedownAccuracy": 0,
          "sigClinchStrikesLanded": 0
        }
      },
      "2": {
        "redTeam": {
          "guardControlTime": 0,
          "miscGroundControlTime": 0,
          "groundTime": 0,
          "sigDistanceStrikesLanded": 32,
          "clinchKnockdowns": 0,
          "sigStrikesLanded": 32,
          "neutralTime": 300,
          "sigHeadStrikesAttempted": 47,
          "standingTime": 300,
          "halfGuardControlTime": 0,
          "sigGroundStrikesLanded": 0,
          "reversals": 0,
          "totalStrikesLanded": 32,
          "distanceTime": 300,
          "submissionsAttempted": 0,
          "backControlTime": 0,
          "totalStrikesAttempted": 62,
          "clinchTime": 0,
          "sigBodyStrikesAttempted": 7,
          "knockDowns": 0,
          "mountControlTime": 0,
          "sigClinchStrikesAttempted": 0,
          "sigDistanceStrikesAttempted": 62,
          "sigLegStrikesAttempted": 8,
          "sideControlTime": 0,
          "sigHeadStrikesLanded": 20,
          "controlTime": 0,
          "sigStrikeAccuracy": 51.61,
          "takedownsAttempted": 0,
          "sigBodyStrikesLanded": 5,
          "sigLegStrikesLanded": 7,
          "sigStrikesAttempted": 62,
          "sigGroundStrikesAttempted": 0,
          "totalKnockDowns": 0,
          "takedownsLanded": 0,
          "groundControlTime": 0,
          "takedownAccuracy": 0,
          "sigClinchStrikesLanded": 0
        },
        "blueTeam": {
          "guardControlTime": 0,
          "miscGroundControlTime": 0,
          "groundTime": 0,
          "sigDistanceStrikesLanded": 35,
          "clinchKnockdowns": 0,
          "sigStrikesLanded": 35,
          "neutralTime": 300,
          "sigHeadStrikesAttempted": 79,
          "standingTime": 300,
          "halfGuardControlTime": 0,
          "sigGroundStrikesLanded": 0,
          "reversals": 0,
          "totalStrikesLanded": 35,
          "distanceTime": 300,
          "submissionsAttempted": 0,
          "backControlTime": 0,
          "totalStrikesAttempted": 102,
          "clinchTime": 0,
          "sigBodyStrikesAttempted": 13,
          "knockDowns": 0,
          "mountControlTime": 0,
          "sigClinchStrikesAttempted": 0,
          "sigDistanceStrikesAttempted": 102,
          "sigLegStrikesAttempted": 10,
          "sideControlTime": 0,
          "sigHeadStrikesLanded": 23,
          "controlTime": 0,
          "sigStrikeAccuracy": 34.31,
          "takedownsAttempted": 0,
          "sigBodyStrikesLanded": 3,
          "sigLegStrikesLanded": 9,
          "sigStrikesAttempted": 102,
          "sigGroundStrikesAttempted": 0,
          "totalKnockDowns": 0,
          "takedownsLanded": 0,
          "groundControlTime": 0,
          "takedownAccuracy": 0,
          "sigClinchStrikesLanded": 0
        }
      },
      "3": {
        "redTeam": {
          "guardControlTime": 0,
          "miscGroundControlTime": 4,
          "groundTime": 4,
          "sigDistanceStrikesLanded": 17,
          "clinchKnockdowns": 0,
          "sigStrikesLanded": 21,
          "neutralTime": 90,
          "sigHeadStrikesAttempted": 29,
          "standingTime": 90,
          "halfGuardControlTime": 0,
          "sigGroundStrikesLanded": 4,
          "reversals": 0,
          "totalStrikesLanded": 22,
          "distanceTime": 90,
          "submissionsAttempted": 0,
          "backControlTime": 0,
          "totalStrikesAttempted": 36,
          "clinchTime": 0,
          "sigBodyStrikesAttempted": 4,
          "knockDowns": 1,
          "mountControlTime": 0,
          "sigClinchStrikesAttempted": 0,
          "sigDistanceStrikesAttempted": 31,
          "sigLegStrikesAttempted": 2,
          "sideControlTime": 0,
          "sigHeadStrikesLanded": 16,
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]

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