Detailed Results Endpoint
This endpoint returns past fight’s per-round advanced statistics and post fight, these statistics can and should settle bets as they are verified official fight statistics.
This endpoint is updated every 10 seconds.The information is made available after every round and when the fight is finished.
Endpoint URLs
https://dde-api.data.imgarena.com/mma/detailedresults
Required Headers
Key
Value
Accept
application/vnd.imggaming.dde.api+json;version=1
Content-Type
application/json
Authorization
Bearer eyvhaoudfgpdfgo*
Request Parameters
Parameter
Description
fightcard={fightcardId}
Detailed results for a given fight card
fight={fightId}
Detailed results for a given fight
fighter={fighterId}
Detailed results for a specific fighter
The end point only takes into account one of these parameters at a time.
If no parameter is provided, then this returns statistics for all fights from the 5 most recent fight cards.
Response Model:
Field Name
Type
Description
statistics
object
detailed information on the accumulative actions for the red and blue team
result
object
detailed information on the result of the fight
scoringComplete
boolean
provides confirmation on whether the fight has been completed
roundStatistics
object
provides detailed information on the actions which have occurred in each round
fightcardId
integer
the ID of a fight card
redteam
object
basic information on the fighters in a fight
date
string
the date of the start of the fight
blueteam
object
basic information on the fighters in a fight
fightId
integer
the ID of a fight
statistics object model
Field Name
Type
Description
redTeam
object
contains total actions for the red team fighter
blueTeam
object
contains total actions for the blue team fighter
Red Team Object:
Field Name
Type
Description
totalStrikesLanded
integer
the total number of strikes landed throughout the entire fight
submissionsAttempted
integer
the total number of submissions attempted in an entire fight
totalStrikesAttempted
integer
the total number of strikes attempted throughout the entire fight
sigBodyStrikesAttempted
integer
the total number of significant body strikes attempted in a entire fight
Knockdowns
integer
the total number of knockouts in a fight
sigClinchStrikesAttempted
integer
the total number of significant clinches attempted in a entire fight
sigDistanceStrikesAttempted
integer
the total number of significant distance strikes attempted in a entire fight
sigDistanceStrikesLanded
integer
the total number of significant distance strikes landed in a entire fight
sigLegStrikesAttempted
integer
the total number of significant leg strikes attempted in a entire fight
sigHeadStrikesLanded
integer
the total number of significant head strikes landed in a entire fight
sigStrikeAccuracy
Float
Significant strike accuracy
takedownsAttempted
integer
the total number of takedowns attempted
Passes
integer
the total number of passes attempted in a entire fight
sigBodyStrikesLanded
integer
the total number of significant body strikes landed in a entire fight
sigLegStrikesLanded
integer
the total number of significant leg strikes landed in a entire fight
sigStrikesAttempted
integer
the total number of significant strikes attempted in a entire fight
sigStrikesLanded
integer
the total number of significant strikes landed in a entire fight
sigHeadStrikesAttempted
integer
the total number of significant head strikes attempted in a entire fight
sigGroundStrikesAttempted
integer
the total number of significant ground strikes attempted in a entire fight
takedownsLanded
integer
the total number of takedowns landed in a entire fight
sigGroundStrikesLanded
integer
the total number of significant ground strikes landed in a entire fight
reversals
integer
The total number of reversals in a fight
takedownAccuracy
float
takedown accuracy throughout a fight
sigClinchStrikeslanded
integer
the total number of significant clinch strikes landed in a entire fight
guardControlTime
integer
the total time spent having guard control in seconds
miscGroundControlTime
integer
the total time spent having Misc guard control in seconds
groundTime
integer
the total time spent having on ground in seconds
clinchKnockdowns
integer
neutralTime
integer
the total time spent having in neutral in seconds
standingTime
integer
the total time spent standing in seconds
halfGuardControlTime
integer
the total time spent having half guard control in seconds
distanceTime
integer
the total distance time
backControlTime
integer
the total time spent having back control in seconds
clinchTime
integer
the total time spent in clinch in seconds
mountControlTime
integer
the total time spent having mount control in seconds
controlTime
integer
the total control time n seconds
totalKnockDowns
integer
the total number of takedowns
groundControlTime
integer
the total time spent having ground control in seconds
Blue Team Object:
Field Name
Type
Description
totalStrikesLanded
integer
the total number of strikes landed throughout the entire fight
submissionsAttempted
integer
the total number of submissions attempted in an entire fight
totalStrikesAttempted
integer
the total number of strikes attempted throughout the entire fight
sigBodyStrikesAttempted
integer
the total number of significant body strikes attempted in a entire fight
Knockdowns
integer
the total number of knockouts in a fight
sigClinchStrikesAttempted
integer
the total number of significant clinches attempted in a entire fight
sigDistanceStrikesAttempted
integer
the total number of significant distance strikes attempted in a entire fight
sigDistanceStrikesLanded
integer
the total number of significant distance strikes landed in a entire fight
sigLegStrikesAttempted
integer
the total number of significant leg strikes attempted in a entire fight
sigHeadStrikesLanded
integer
the total number of significant head strikes landed in a entire fight
sigStrikeAccuracy
Float
Significant strike accuracy
takedownsAttempted
integer
the total number of takedowns attempted
Passes
integer
the total number of passes attempted in a entire fight
sigBodyStrikesLanded
integer
the total number of significant body strikes landed in a entire fight
sigLegStrikesLanded
integer
the total number of significant leg strikes landed in a entire fight
sigStrikesAttempted
integer
the total number of significant strikes attempted in a entire fight
sigStrikesLanded
integer
the total number of significant strikes landed in a entire fight
sigHeadStrikesAttempted
integer
the total number of significant head strikes attempted in a entire fight
sigGroundStrikesAttempted
integer
the total number of significant ground strikes attempted in a entire fight
takedownsLanded
integer
the total number of takedowns landed in a entire fight
sigGroundStrikesLanded
integer
the total number of significant ground strikes landed in a entire fight
reversals
integer
The total number of reversals in a fight
takedownAccuracy
float
takedown accuracy throughout a fight
sigClinchStrikeslanded
integer
the total number of significant clinch strikes landed in a entire fight
guardControlTime
integer
the total time spent having guard control in seconds
miscGroundControlTime
integer
the total time spent having Misc guard control in seconds
groundTime
integer
the total time spent having on ground in seconds
clinchKnockdowns
integer
neutralTime
integer
the total time spent having in neutral in seconds
standingTime
integer
the total time spent standing in seconds
halfGuardControlTime
integer
the total time spent having half guard control in seconds
distanceTime
integer
the total distance time
backControlTime
integer
the total time spent having back control in seconds
clinchTime
integer
the total time spent in clinch in seconds
mountControlTime
integer
the total time spent having mount control in seconds
controlTime
integer
the total control time n seconds
totalKnockDowns
integer
the total number of takedowns
groundControlTime
integer
the total time spent having ground control in seconds
Result Object
Field Name
Type
Description
winner
string
The corner that won the fight (if applicable)
method
string
The method of the result. Possible values; KO/TKO, Submission, Decision – Unanimous, Decision – Split, Decision – Majority, TKO – Doctor’s Stoppage, DQ, Overturned, Could Not Continue
methodDetails
object
Depending on the method returned, further method information will be returned within this object
Method Details Object
Field Name
Type
Description
endingTargetDetails
string
If method is KO/TKO, info returned in this field. Null if not. Possible values; Head, Body, Leg
endingPosition
string
If method is KO/TKO or Submission, info returned in this field. Null if not. Possible values; At Distance, In Clinch, On Ground, From Guard, From Half Guard, From Side Control, From Mount, From Back Control, From Bottom Guard, From Bottom Half Guard, From Bottom Side Control, From Bottom Mount, From Bottom Back Control, From North South, From Front Headlock, From Whizzer, After Drop to Guard, After Drop to Half Guard, After Drop to Ground, From Inoki-Ali Position, From Bottom, From Crucifix, Flying Armbar, From Scissor Takedown, Flying Triangle, Standing, Standing Back Control
endingTime
string
The time in the ending round in which the fight was stopped. * note that this may not always be the same date as the fight starts on
fightScores
object
If method contains “decision”, this object will contain the scores of the judges for both teams.
submissionDetails
string
If Method is submission, info returned in this field. Null if not. Possible values; Armbar, Kimura, Keylock, Kneebar, Ankle Lock, Heel Hook, Toe Hold, Omoplata, Neck Crank, Other – Lock, Rear Naked Choke, Triangle Choke, Guillotine Choke, Arm Triangle, Anaconda Choke, Peruvian Necktie, D’Arce Choke, Gi Choke, Gogo Plata, Other – Choke, Strikes, Injury, Other, North-South Choke, Hammerlock, Forearm Choke
endingRound
integer
the round in which the fight ended on
endingStrikeDetails
string
If Method is KO/TKO or Submission (from strikes), info returned in this field. Null if not. Possible values; Punch, Punches, Elbow, Elbows, Knee, Knees, Kick, Kicks, Stomp, Stomps, Headbutt, Headbutts, Spinning Back Fist, Spinning Back Kick, Flying Knee, Slam
Fightscore Object
Field Name
Type
Description
winnerScores
array
detailed information provided on the fight score of the winner
loserscores
array
detailed information provided on the fight score of the loser
RoundStatistics Objects:
Field Name
Type
Description
4
object
object containing details on round 4
5
object
object containing details on round 5
1
object
object containing details on round 1
2
object
object containing details on round 2
3
object
object containing details on round 3
Round 4,5,1,2 or 3 Objects:
Field Name
Type
Description
redTeam
object
object containing details on round 4
blueTeam
object
object containing details on round 5
RoundStatistics - redTeam Object
Field Name
Type
Description
totalStrikesLanded
integer
the total number of strikes landed throughout the entire fight
submissionsAttempted
integer
the total number of submissions attempted in an entire fight
totalStrikesAttempted
integer
the total number of strikes attempted throughout the entire fight
sigBodyStrikesAttempted
integer
the total number of significant body strikes attempted in a entire fight
Knockdowns
integer
the total number of knockouts in a fight
sigClinchStrikesAttempted
integer
the total number of significant clinches attempted in a entire fight
sigDistanceStrikesAttempted
integer
the total number of significant distance strikes attempted in a entire fight
sigDistanceStrikesLanded
integer
the total number of significant distance strikes landed in a entire fight
sigLegStrikesAttempted
integer
the total number of significant leg strikes attempted in a entire fight
sigHeadStrikesLanded
integer
the total number of significant head strikes landed in a entire fight
sigStrikeAccuracy
Float
Significant strike accuracy
takedownsAttempted
integer
the total number of takedowns attempted
Passes
integer
the total number of passes attempted in a entire fight
sigBodyStrikesLanded
integer
the total number of significant body strikes landed in a entire fight
sigLegStrikesLanded
integer
the total number of significant leg strikes landed in a entire fight
sigStrikesAttempted
integer
the total number of significant strikes attempted in a entire fight
sigStrikesLanded
integer
the total number of significant strikes landed in a entire fight
sigHeadStrikesAttempted
integer
the total number of significant head strikes attempted in a entire fight
sigGroundStrikesAttempted
integer
the total number of significant ground strikes attempted in a entire fight
takedownsLanded
integer
the total number of takedowns landed in a entire fight
sigGroundStrikesLanded
integer
the total number of significant ground strikes landed in a entire fight
reversals
integer
The total number of reversals in a fight
takedownAccuracy
float
takedown accuracy throughout a fight
sigClinchStrikeslanded
integer
the total number of significant clinch strikes landed in a entire fight
guardControlTime
integer
the total time spent having guard control in seconds
miscGroundControlTime
integer
the total time spent having Misc guard control in seconds
groundTime
integer
the total time spent having on ground in seconds
clinchKnockdowns
integer
neutralTime
integer
the total time spent having in neutral in seconds
standingTime
integer
the total time spent standing in seconds
halfGuardControlTime
integer
the total time spent having half guard control in seconds
distanceTime
integer
the total distance time
backControlTime
integer
the total time spent having back control in seconds
clinchTime
integer
the total time spent in clinch in seconds
mountControlTime
integer
the total time spent having mount control in seconds
controlTime
integer
the total control time n seconds
totalKnockDowns
integer
the total number of takedowns
groundControlTime
integer
the total time spent having ground control in seconds
RoundStatistics - blueTeam Object
Field Name
Type
Description
totalStrikesLanded
integer
the total number of strikes landed throughout the entire fight
submissionsAttempted
integer
the total number of submissions attempted in an entire fight
totalStrikesAttempted
integer
the total number of strikes attempted throughout the entire fight
sigBodyStrikesAttempted
integer
the total number of significant body strikes attempted in a entire fight
Knockdowns
integer
the total number of knockouts in a fight
sigClinchStrikesAttempted
integer
the total number of significant clinches attempted in a entire fight
sigDistanceStrikesAttempted
integer
the total number of significant distance strikes attempted in a entire fight
sigDistanceStrikesLanded
integer
the total number of significant distance strikes landed in a entire fight
sigLegStrikesAttempted
integer
the total number of significant leg strikes attempted in a entire fight
sigHeadStrikesLanded
integer
the total number of significant head strikes landed in a entire fight
sigStrikeAccuracy
Float
Significant strike accuracy
takedownsAttempted
integer
the total number of takedowns attempted
Passes
integer
the total number of passes attempted in a entire fight
sigBodyStrikesLanded
integer
the total number of significant body strikes landed in a entire fight
sigLegStrikesLanded
integer
the total number of significant leg strikes landed in a entire fight
sigStrikesAttempted
integer
the total number of significant strikes attempted in a entire fight
sigStrikesLanded
integer
the total number of significant strikes landed in a entire fight
sigHeadStrikesAttempted
integer
the total number of significant head strikes attempted in a entire fight
sigGroundStrikesAttempted
integer
the total number of significant ground strikes attempted in a entire fight
takedownsLanded
integer
the total number of takedowns landed in a entire fight
sigGroundStrikesLanded
integer
the total number of significant ground strikes landed in a entire fight
reversals
integer
The total number of reversals in a fight
takedownAccuracy
float
takedown accuracy throughout a fight
sigClinchStrikeslanded
integer
the total number of significant clinch strikes landed in a entire fight
guardControlTime
integer
the total time spent having guard control in seconds
miscGroundControlTime
integer
the total time spent having Misc guard control in seconds
groundTime
integer
the total time spent having on ground in seconds
clinchKnockdowns
integer
neutralTime
integer
the total time spent having in neutral in seconds
standingTime
integer
the total time spent standing in seconds
halfGuardControlTime
integer
the total time spent having half guard control in seconds
distanceTime
integer
the total distance time
backControlTime
integer
the total time spent having back control in seconds
clinchTime
integer
the total time spent in clinch in seconds
mountControlTime
integer
the total time spent having mount control in seconds
controlTime
integer
the total control time n seconds
totalKnockDowns
integer
the total number of takedowns
groundControlTime
integer
the total time spent having ground control in seconds
Red Team
Field Name
Type
Description
fighter1
object
information on the fighter 1 within the team (In all ufc fights this is 1:1)
Blue Team
Field Name
Type
Description
fighter1
object
information on the fighter 1 within the team (In all ufc fights this is 1:1)
Fighter 1 Object
Field Name
Type
Description
firstName
string
the first name of the fighter
lastName
string
the last name of the fighter
id
integer
the ID of the fighter
Sample Response
Last updated
Was this helpful?