MLS - P&B Tracking (Websockets)
This section summarises the players, ball and referee tracking websockets that are available via the DDE.
Within this section you will find schema information and samples with supporting documentation, as well as information about access protocol. Below are the available websockets with more information on each within the supporting documentation:
Content
Description
Websocket Endpoint
Low latency tracking feed
Describes all the player, ball and referee movement which occours during play (Time, Position, etc)
wss://dde-generic-datastream.dde-prod.imgarena.dev/ws/soccer/tracking/low_latency
Note currently supporting MLS matches only.
Last updated