MLS - P&B Tracking (Websockets)

This section summarises the players, ball and referee tracking websockets that are available via the DDE.

Within this section you will find schema information and samples with supporting documentation, as well as information about access protocol. Below are the available websockets with more information on each within the supporting documentation:

Content
Description
Websocket Endpoint

Low latency tracking feed

Describes all the player, ball and referee movement which occours during play (Time, Position, etc)

wss://dde-generic-datastream.dde-prod.imgarena.dev/ws/soccer/tracking/low_latency

Note currently supporting MLS matches only.

Last updated