(Dis)connection States
There are three connection statuses for the golf live data:
Connected: Connection is healthy, all scoring devices currently scoring that team for that round are fully connected and operational
Partially Disconnected: There is an issue with connection on some devices or networks, we cannot be entirely sure that data will come through in a timely manner.
Disconnected: All scoring devices are disconnected and we should not expect data for that
1. Disconnected
This packet will be sent to indicate that we are totally disconnected to all devices scoring for a team playing a round. You will only receive this packet once – Assume that the state of the round is disconnected until you receive either a Partially Disconnected or a Connected packet.
Response Model
Disconnected Object
Field Name
Type
Description
timestamp
date
The timestamp of the event, in UTC
eventElementType
string
The type of event, in this case always “ConnectionStateChanged
state
string
The type of state, in this case “Disconnected”
Sample Event Packet
2. Partial Disconnection
This packet will be sent to indicate that there is an issue with connection on some devices or networks and that we cannot be entirely sure that data will come through in a timely manner. You will only receive this packet once – Assume that the state of the round is partially disconnected until you receive either an Disconnected or Connected packet.
Response Model
Partially Disconnected Object
Field Name
Type
Description
timestamp
date
The timestamp of the event, in UTC
eventElementType
string
The type of event, in this case always “ConnectionStateChanged
state
string
The type of state, in this case “PartiallyDisconnected”
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