Undos
This packet will be sent to indicate that the previous packet has been undone. Multiple undo packets indicate that multiple things have been undone. Undos are always sent in sequence.
(20/12/2018 – this may be subject to slight change but this is the working model we have at the moment)
Undo Object
Field Name
Type
Description
seqNum
int
The sequence number of the packet
timestamp
date
The timestamp of the event, in UTC
eventElementType
string
The type of event, in this case Undo
score Object
This contains information on the player’s score at this time. If the undo changes the player’s score, this will be reflected in this packet, if not the score will not change but will still be included in the packet.
Field Name
Type
Description
currentHoleStrokes
int
the number of strokes the player has had on the current hole
currentHolePar
int
the par of the current hole
currentRoundToPar
string
The “to par” score of the player’s current round
overallToPar
string
The “to par” score of the player overall
Sample Event Packet
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