Overview
Matches can be suspended for a number of reasons. The most common reasons are:
Rain Delays (Outside Courts only)
Darkness (Outside Courts only)
Pause (E.g. Streaker on court, or when the rain is very light and the umpire pauses briefly to check if play can continue)
Heat - this can also be specified as a 10 minute heat break (Court becomes too hot, or they need a water break)
Other (Can be for any of the reasons stated above, and is the default suspension reason prior to a match entering warm-up pre-match)
Packets
Suspension packets can come at any time, as matches can become suspended at any time.
Below is a Rain suspension
{
"timestamp": "2022-06-30T17:42:34.487Z",
"eventElementType": "MatchStatusUpdate",
"matchTime": "01:56:50",
"seqNum": 534,
"matchStatus": {
"umpireCountry": "FRA",
"umpire": "T. MEVEL",
"teamAPlayer1": "A. GRAY",
"tossChooser": "Serve",
"teamBPlayer2": "J. WITHROW",
"teamAPlayer2": "R. PENISTON",
"matchState": {
"state": "Suspended",
"suspensionType": "Rain",
"locationTimestamp": "2022-06-30T18:42:31"
},
"teamBPlayer1": "J. VLIEGEN",
"numSets": 5,
"scoringType": "LastSetTiebreak12",
"firstServer": "TeamA",
"tossWinner": "TeamA",
"courtNum": 5,
"teamAPlayersDetails": {
"player1Id": "G0AO",
"player2Id": "PH78",
"player1Country": "GBR",
"player2Country": "GBR"
},
"teamBPlayersDetails": {
"player1Id": "V895",
"player2Id": "W686",
"player1Country": "BEL",
"player2Country": "USA"
},
"umpireCode": "DjYAAA",
"tieBreakType": "TieBreakInFinalSet"
}
}
Once a suspension is over, an unsuspended packet is sent, e.g:
{
"timestamp": "2022-07-01T12:19:10.746Z",
"eventElementType": "MatchStatusUpdate",
"matchTime": "01:56:50",
"seqNum": 535,
"matchStatus": {
"umpireCountry": "FRA",
"umpire": "T. MEVEL",
"teamAPlayer1": "A. GRAY",
"tossChooser": "Serve",
"teamBPlayer2": "J. WITHROW",
"teamAPlayer2": "R. PENISTON",
"matchState": {
"state": "Unsuspended",
"suspensionType": "Rain",
"suspensionEnded": "2022-07-01T13:19:09",
"locationTimestamp": "2022-06-30T18:42:31"
},
"teamBPlayer1": "J. VLIEGEN",
"numSets": 5,
"scoringType": "LastSetTiebreak12",
"firstServer": "TeamA",
"tossWinner": "TeamA",
"courtNum": 7,
"teamAPlayersDetails": {
"player1Id": "G0AO",
"player2Id": "PH78",
"player1Country": "GBR",
"player2Country": "GBR"
},
"teamBPlayersDetails": {
"player1Id": "V895",
"player2Id": "W686",
"player1Country": "BEL",
"player2Country": "USA"
},
"umpireCode": "DjYAAA",
"tieBreakType": "TieBreakInFinalSet"
}
}
Then, depending on how long the suspension was, there may be a 'Post Suspension Warm Up' packet, e.g:
Post Suspension Warm Up JSON
{
"timestamp": "2022-07-01T12:19:51.903Z",
"eventElementType": "MatchStatusUpdate",
"matchTime": "01:56:50",
"seqNum": 536,
"matchStatus": {
"umpireCountry": "FRA",
"umpire": "T. MEVEL",
"teamAPlayer1": "A. GRAY",
"tossChooser": "Serve",
"teamBPlayer2": "J. WITHROW",
"teamAPlayer2": "R. PENISTON",
"matchState": {
"state": "PostSuspensionWarmup",
"locationTimestamp": "2022-07-01T13:19:50"
},
"teamBPlayer1": "J. VLIEGEN",
"numSets": 5,
"scoringType": "LastSetTiebreak12",
"firstServer": "TeamA",
"tossWinner": "TeamA",
"courtNum": 7,
"teamAPlayersDetails": {
"player1Id": "G0AO",
"player2Id": "PH78",
"player1Country": "GBR",
"player2Country": "GBR"
},
"teamBPlayersDetails": {
"player1Id": "V895",
"player2Id": "W686",
"player1Country": "BEL",
"player2Country": "USA"
},
"umpireCode": "DjYAAA",
"tieBreakType": "TieBreakInFinalSet"
}
}
However, if the suspension was not long, there will not be a warm up. The next packed will simple be the 'In Progress' packet.